Make your way to the bridge to disable the ship’s weapons. Follow your teammates around the corner to another collectible. Around the corner are many Xeno eggs. Clear the room of any PMCs. On a few boxes on the right side of the entrance is the last collectible, an Audio Log.
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Use cover to prevent damage from their firearms, and use grenades if they are hiding behind cover. Stay behind cover and use the Pulse Rifle’s grenade launcher if need be.
With the door open, use the Motion Tracker to locate Dog Tags on the left. Fight to the upper floor where the PMCs are heaviest. If one opens, a facehugger will leap out and attack. Duck from cover to cover as you fight your way towards the ship’s bridge.
Clear the room of any PMCs.
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Take cover behind anything you can to pick them off one by one. If you can’t get a good shot, use explosives! When he’s taken care of, open the door on the right via the computer nearby. When it leaps at your face, mash which ever button pops up on the screen to survive. However, the Aliens aren’t the 19201×080 attacking, it’s humans.
Aliens Vs Dumb and Dumber, Ep.4 | Sulaco Falls – Aliens Colonial Marines
When you get close enough, use the side rooms to flank and disable 192×01080 turrets. Stay on your toes, more PMCs are right through the door. On a few boxes on the right side of the entrance is the last collectible, an Audio Log. A real tough one with a sulaoc of armor will be at the end. Keep fighting through the crowd of PMCs as your team makes its way to Engineering.
Get around their backsides to disable them with a simple press of a button. Fire in short bursts for wulaco hits, or use the grenade launcher. They will be resting on a yellow crate.
Follow the path until you reach a locked area. February 14, – 6 years 2 months ago. When it hits the floor shoot and kill it.
Keep fighting until you reach another room with more W-Y thugs. Stay on your toes up ahead.
Uss Sulaco Alien Nostromo Map Model
Follow your teammates around the corner to another collectible. This mission start off with you and O’Neal under attack. With them in hand, continue to the next part of the room. Around the corner are many Xeno eggs.
Make your way to the bridge to disable the ship’s weapons. Use the Powerloader to open up the big door at the other end of the room. Use the Motion Tracker and follow sulao blood stain to a pair of Dog Tags.
Mission 2 – Battle for Sulaco – Aliens: Colonial Marines Wiki Guide – IGN
Do not even attempt to destroy these head on! Across the big, red path is an enemy soldier decked out in armor. Nearby is a door that must be cut open. Further ahead are a few auto turrets.